Ubisoft RedLynx Layoffs: 60 Jobs Cut as Studio Shifts to Mobile (2025)

A potential shakeup is on the horizon for Ubisoft RedLynx, the studio behind the beloved Trials series. In a recent announcement, the studio revealed a restructuring proposal that could impact up to 60 positions. But here's where it gets controversial: this proposal is part of a broader strategy to streamline and reduce costs across Ubisoft's global studio network.

The studio has committed to collective negotiations with its staff before any decisions are finalized. These negotiations will primarily focus on the production and administration teams, with the technology team working on Ubisoft's Snowdrop game engine remaining unaffected. The talks are scheduled to commence on October 30 and are expected to wrap up by the end of November. If the proposal goes through, RedLynx anticipates a reduction of up to 60 positions.

But what does this mean for the future of RedLynx? The studio aims to shift its focus towards 'small screens,' transitioning from a multiplatform setup to a studio specialized in mobile gaming. According to their statement, this move will position RedLynx for sustainable success, allowing them to optimize resources and leverage their unique expertise. In fact, the studio is currently leading development on two unannounced mobile projects.

This proposal comes at a time when Ubisoft is undergoing significant changes. Earlier this year, the company closed its studio in Leamington, UK, and downsized others in Dusseldorf, Stockholm, and Newcastle. These cuts followed the cancellation of the live-service shooter XDefiant and the closure of studios in Osaka and San Francisco. Just a few months ago, Ubisoft confirmed layoffs at Ubisoft Red Storm, and more recently, the company cut jobs within its publishing team as part of a strategic decision to streamline the launch of a new Tencent-backed subsidiary.

Ubisoft RedLynx's managing director, Celine Pasula, acknowledges the difficulty of these choices, stating, "This proposal reflects the tough decisions we may need to make, and it's been carefully considered. We understand the impact this could have on our teams and individuals."

So, what do you think? Is this restructuring a necessary step towards a more focused and efficient Ubisoft, or does it signal a concerning trend within the gaming industry? Share your thoughts in the comments below!

Ubisoft RedLynx Layoffs: 60 Jobs Cut as Studio Shifts to Mobile (2025)
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